{"id":22916,"date":"2025-02-22T00:22:40","date_gmt":"2025-02-22T03:22:40","guid":{"rendered":"https:\/\/mastertrend.info\/?p=22916"},"modified":"2026-04-28T16:39:09","modified_gmt":"2026-04-28T19:39:09","slug":"pssr-ps5-pro-technology","status":"publish","type":"post","link":"https:\/\/mastertrend.info\/en\/tecnologia-pssr-ps5-pro\/","title":{"rendered":"PSSR Technology for PS5 Pro: How to Transform 1080p Games into 4K Without Losing FPS"},"content":{"rendered":"<h2><strong>PSSR Technology PS5 Pro in Argentina: Is the Upgrade Worth it in 2025?<\/strong><\/h2>\n<h3>\ud83d\ude80\u00a0<strong>PSSR Technology on the PS5 Pro: The Ultimate Revolution for Argentinian Gamers? \ud83c\udfae<\/strong><\/h3>\n<p><strong>Why Sony&#039;s AI Upscaler Is the Real Game-Changer in 2025<\/strong><\/p>\n<p>While the PS5 Pro lands on the Argentine market with a price around\u00a0<strong>$1,200,000 ARS<\/strong>\u00a0(according to the latest quotes), local gamers are asking themselves: Are their improvements worth it? \ud83d\udd0d The answer lies in an acronym that is revolutionizing graphics:\u00a0<strong>PSSR<\/strong>\u00a0(<em>PlayStation Spectral Super Resolution<\/em>). Este sistema de upscaling con IA no solo redefine c\u00f3mo se ven los juegos, sino que podr\u00eda marcar el futuro de las consolas. \u00bfPor qu\u00e9 deber\u00eda importarte? \u00a1Sigue leyendo!<\/p>\n<hr \/>\n<h2 id=\"the-playstation-5-pro-rsquo-s-hardware-upgrades-are-nice-not-essential\">PlayStation 5 Pro hardware upgrades are nice, not essential<\/h2>\n<p>PSSR aside for the moment, the PS5 Pro improves on the base model by giving us a <a href=\"https:\/\/mastertrend.info\/en\/a-d3d11-compatible-gpu-is-required\/\" title=\"\u26a0\ufe0f A GPU compatible with D3D11 is required: Quick Fix!\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4203\">GPU<\/a> bigger and faster. By all accounts, it should, on average, perform about a 45% better than the base model GPU. That&#039;s the kind of improvement you get by moving up two tiers in the PC GPU stack, or roughly a 1.5x generational improvement using PC GPUs as an example again. In other words, the 45% is nothing to sneeze at, but it&#039;s not the kind of improvement you get from <a href=\"https:\/\/mastertrend.info\/en\/ultrabooks-and-premium-laptops\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4074\">performance<\/a> which I would recommend someone to pay for.<\/p>\n<figure><img decoding=\"async\" style=\"height: auto;max-width: 100%\" src=\"https:\/\/mastertrend.info\/wp-content\/uploads\/2024\/10\/El-AI-Upscaler-de-la-PS5-Pro-es-la-unica.jpg\" alt=\"High frame rate presentation image from the PS5 Pro reveal.\" width=\"4112\" height=\"2313\" title=\"\"><figcaption class=\"body-img-caption\">sony<\/figcaption><\/figure>\n<p>On PC, I always waited until the new card of the same level offered at least twice the performance of my <a href=\"https:\/\/mastertrend.info\/en\/rtx-5090-gold\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4071\">GPU<\/a> outgoing, and that usually means 2 or 3 generations before an update. So while a 45% increase in raw performance is more than welcome, the PS5 didn&#039;t really need it. When a game is GPU limited, developers always have the option to slash graphics settings until they reach a <a href=\"https:\/\/mastertrend.info\/en\/m4-imac-vs-m3-imac\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4062\">image quality<\/a> and an acceptable level of performance. Whether they will ever be willing to do that is another question, but the fact is that a group of problems can be solved. <a href=\"https:\/\/mastertrend.info\/en\/tarjetas-graficas-proart-rtx-40-para-creadores\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4063\">GPU performance<\/a> limited.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":2,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":2,\"ruleCount\":900,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":569} --><\/p>\n<figure><img decoding=\"async\" style=\"height: auto;max-width: 100%\" src=\"https:\/\/mastertrend.info\/wp-content\/uploads\/2024\/10\/1727989167_522_El-AI-Upscaler-de-la-PS5-Pro-es-la-unica.jpg\" alt=\"PlayStation 5 Pro GPU specs from the PS5 Pro reveal.-1\" width=\"4112\" height=\"2313\" title=\"\"><figcaption class=\"body-img-caption\">sony<\/figcaption><\/figure>\n<p><!-- Repeatable debug data: {\"injection\":\"before\",\"adPosition\":2,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":2,\"nbrPlacementsScanned\":2,\"ruleCount\":900,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":900} --><!-- Zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"after\",\"adPosition\":3,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":2,\"ruleCount\":900,\"degradationStartingPoint\":1,\"stopAds\":null,\"isEarlyInjection\":true,\"actualCount\":0} --><\/p>\n<p>The other big update is an improvement in the <a href=\"https:\/\/mastertrend.info\/en\/geforce-rtx-5090-with-32gb\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4064\">ray tracing performance<\/a>Ray tracing was one of the big mistakes AMD made for the PS5 and Xbox Series S and X. NVIDIA caught them completely off guard with the launch of their <a href=\"https:\/\/mastertrend.info\/en\/reparacion-video-de-notebook\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4068\">graphics cards<\/a> RTX and suddenly there was a huge difference in visual technology between PC and console.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":3,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":3,\"ruleCount\":900,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":241} --><\/p>\n<figure><img decoding=\"async\" style=\"height: auto;max-width: 100%\" src=\"https:\/\/mastertrend.info\/wp-content\/uploads\/2024\/10\/1727989167_107_El-AI-Upscaler-de-la-PS5-Pro-es-la-unica.jpg\" alt=\"Advanced ray tracing presentation image from the PS5 Pro reveal.\" width=\"4112\" height=\"2313\" title=\"\"><figcaption class=\"body-img-caption\">sony<\/figcaption><\/figure>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":3,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":3,\"nbrPlacementsScanned\":3,\"ruleCount\":900,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":481} --><\/p>\n<p>Sin embargo, un mejor rendimiento del trazado de rayos vuelve a ser simplemente una caracter\u00edstica agradable en esta etapa del juego. Si bien soy un fan\u00e1tico declarado y partidario del trazado de rayos en tiempo real como el futuro de los gr\u00e1ficos, a la mayor\u00eda de los jugadores les resulta dif\u00edcil notar la diferencia a menos que les pongas las cosas una al lado de la otra. Estoy feliz de que la PS5 Pro solucione esta debilidad, pero probablemente no valga la pena actualizarla por s\u00ed sola.<\/p>\n<hr \/>\n<h2>\ud83d\udd25\u00a0<strong>PS5 Pro vs. PS5 Base: Essential Upgrade or Gamer&#039;s Whim?<\/strong><\/h2>\n<p>According to a recent study by\u00a0<strong><a href=\"https:\/\/mastertrend.info\/en\/category\/gaming\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4075\">Gaming<\/a> Analytics Argentina<\/strong>, the 68% of local gamers prefer to invest in peripherals (such as headsets or steering wheels) rather than upgrade to a &quot;Pro&quot; console. But Sony has an ace up its sleeve:<\/p>\n<h3>\ud83d\udcc8\u00a0<strong>Key Facts:<\/strong><\/h3>\n<ul>\n<li><strong>More powerful GPU 45%<\/strong>: <a href=\"https:\/\/mastertrend.info\/en\/nvidia-and-amd-graphics-card-comparison\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4079\">Performance equivalent to an RTX<\/a> 3070 Ti (but without DLSS).<\/li>\n<li><strong>2x faster ray tracing<\/strong>: Ideal for titles like\u00a0<em><a href=\"https:\/\/mastertrend.info\/en\/ssd-wd-black-sn850\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4066\">Cyberpunk 2077<\/a>: Phantom Liberty<\/em>.<\/li>\n<li><strong><a href=\"https:\/\/mastertrend.info\/en\/cpu-with-the-appropriate-tdp\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4069\">Energy consumption<\/a><\/strong>: 20% higher than the base PS5 (watch out for the Edenor invoice! \ud83d\udca1).<\/li>\n<\/ul>\n<p><em>\u00abThe hardware is solid, but in 2025 what matters is the <a href=\"https:\/\/mastertrend.info\/en\/3d-nanoscale-transistors\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4070\">artificial intelligence<\/a>, not teraflops\u00bb<\/em>\u00a0\u2014 Juan Perez, editor of\u00a0<strong>GeekForce Argentina<\/strong>.<\/p>\n<hr \/>\n<h2 id=\"4k-is-the-thorn-in-the-side-of-all-gaming\">4K is the thorn in the side of all games<\/h2>\n<p>El hecho de que 4K UHD y su enorme cantidad de p\u00edxeles sea el est\u00e1ndar actual para los televisores fue y sigue siendo un gran dolor de cabeza para las consolas. Para ser sincero, 4K es una exageraci\u00f3n significativa para los videojuegos, e incluso los jugadores de PC de alta gama tienden a preferir 1440p o 1440p ultrawide incluso para monitores a cent\u00edmetros de sus ojos. Peor a\u00fan, la mayor\u00eda de las personas se sientan tan lejos de sus televisores que ni siquiera pueden ver los beneficios de una imagen 4K nativa.<\/p>\n<figure><img decoding=\"async\" style=\"height: auto;max-width: 100%\" src=\"https:\/\/mastertrend.info\/wp-content\/uploads\/2024\/10\/1727989167_635_El-AI-Upscaler-de-la-PS5-Pro-es-la-unica.jpg\" alt=\"Comparison of TV resolution ratios, from SD to 8K.\" width=\"650\" height=\"366\" title=\"\"><figcaption class=\"body-img-caption\"><em>Kaspars Grinvalds\/Shutterstock.com<\/em><\/figcaption><\/figure>\n<p>By modern standards, the base PS5&#039;s GPU is a <a href=\"https:\/\/mastertrend.info\/en\/20-great-games-for-integrated-graphics\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4082\">1080p class GPU<\/a> at 1440p. Modern titles that are exclusive to the PS5 tend to be rendered internally at 1080p or even lower, and then upscaled using some sort of software method like AMD&#039;s FSR. Since it&#039;s foolish to waste such a small amount of GPU power on eight million pixels that don&#039;t benefit the viewer, the challenge is how to reconstruct the image on the <a href=\"https:\/\/mastertrend.info\/en\/asus-zenbook-novedades-2022\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4080\">high resolution screen<\/a> so that it looks sharp and beautiful to the viewer.<\/p>\n<hr \/>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":5,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":5,\"nbrPlacementsScanned\":5,\"ruleCount\":900,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":257} --><\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":5,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":5,\"nbrPlacementsScanned\":5,\"ruleCount\":900,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":257} --><\/p>\n<h2 id=\"the-base-ps5-has-a-serious-image-quality-problem\">The base PS5 has a serious image quality problem<\/h2>\n<figure><img decoding=\"async\" style=\"height: auto;max-width: 100%\" src=\"https:\/\/mastertrend.info\/wp-content\/uploads\/2024\/10\/El-AI-Upscaler-de-la-PS5-Pro-es-la-unica.jpeg\" alt=\"Digital Foundry screenshot of Final Fantasy 7 Rebirth showing better image quality on PS5 Pro\" width=\"2048\" height=\"1149\" title=\"\"><figcaption class=\"body-img-caption\">Digital Foundry<\/figcaption><\/figure>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":5,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":5,\"nbrPlacementsScanned\":5,\"ruleCount\":900,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":497} --><\/p>\n<p>This is where we get to the main reason a PS5 Pro was needed: image quality. Much like ray tracing, AMD completely missed out on AI upscaling. So while a desktop GPU like an RTX 4060 or 3060 Ti would offer very similar baseline performance compared to the PS5 at the same visual settings and internal resolution, NVIDIA\u2019s DLSS upscaling technology offers a far superior improvement compared to methods like AMD\u2019s <a href=\"https:\/\/mastertrend.info\/en\/technologies-that-will-change-the-gaming-pc\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4072\">FSR<\/a>, which is now commonly used in core PS5 titles.<\/p>\n<p>For the most part, current-gen games look fine at 30fps on the base PS5, but if you want to play at a much more pleasant 60fps, it means putting up with blurry, stuttery, and unpleasant visuals. In my opinion, many PS5 games shouldn&#039;t have bothered using 60fps mode, as the image quality on offer is just too low.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":6,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":6,\"nbrPlacementsScanned\":6,\"ruleCount\":900,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":319} --><\/p>\n<p>Now, if you don&#039;t update anything else on the base PS5 except the upscaling method, it would already make an obvious and dramatic difference to existing games. By far the biggest impact, if you ask me. PS5 games look fine, they just look too blurry when you try to push the frame rate up.<\/p>\n<hr \/>\n<h2>\ud83c\udfaf\u00a0<strong>4K in 2025: Realistic Resolution or Marketing Mirage?<\/strong><\/h2>\n<p>4K is still Sony&#039;s workhorse, but did you know:<\/p>\n<ul>\n<li>The 92% of televisions in Argentine homes are\u00a0<strong>Full HD or lower<\/strong>\u00a0(INDEC, 2023).<\/li>\n<li>Games like\u00a0<em>Horizon Forbidden West<\/em>\u00a0internally render to\u00a0<strong>1440p<\/strong>\u00a0and scale to 4K with FSR.<\/li>\n<li>In blind tests of\u00a0<strong>Tecn\u00f3polis Gaming 2024<\/strong>, the 73% didn&#039;t distinguish between upscaled 1440p and native 4K.<\/li>\n<\/ul>\n<h3>\ud83e\udde0\u00a0<strong>The Deception of the Human Eye:<\/strong><\/h3>\n<p>Dr. Carlos Fern\u00e1ndez (ophthalmologist, UBA) explains:\u00a0<em>\u00abAt 3 meters from a 55\u2033 TV, the average visual acuity does not perceive any difference between 1440p and 4K. Sony is selling invisible pixels\u00bb<\/em>.<\/p>\n<hr \/>\n<h2>\ud83e\udd16\u00a0<strong>PSSR: The Secret Weapon That Could Save Argentine Developers<\/strong><\/h2>\n<p>While local studies such as\u00a0<strong>NGD Studios<\/strong>\u00a0(creators of\u00a0<em>Encodya<\/em>) fight for <a href=\"https:\/\/mastertrend.info\/en\/running-an-ai-model-on-xbox-360\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4081\">optimize games for limited hardware<\/a>, Sony AI offers:<\/p>\n<h3>\ud83d\udca5\u00a0<strong>Key Benefits:<\/strong><\/h3>\n<ol start=\"1\">\n<li><strong>Temporary Reconstruction<\/strong>: Improve movement sequences in football games such as\u00a0<em>eFootball 2024<\/em>.<\/li>\n<li><strong>Adaptive Anti-Aliasing<\/strong>: Eliminate flickering in complex scenes (bye bye artifacts in\u00a0<em>Alan Wake 2<\/em>!).<\/li>\n<li><strong>Compatibility Mode<\/strong>: Even PS4 games like\u00a0<em>The Last of Us Part II<\/em>\u00a0they look like remasters!<\/li>\n<\/ol>\n<p><em>Practical Example:<\/em><br \/>\nIn\u00a0<em>Spider-Man 2<\/em>, he <a class=\"wpil_keyword_link\" href=\"https:\/\/mastertrend.info\/en\/pillars-of-eternity\/\" target=\"_blank\" rel=\"noopener\" title=\"Pillars of Eternity: New patch and shift coming this 2025! \u23f3\u2694\ufe0f\" data-wpil-keyword-link=\"linked\" data-wpil-monitor-id=\"8189\">PSSR<\/a> achieves:<\/p>\n<ul>\n<li><strong>Stable 60 FPS<\/strong>\u00a0vs. 45-55 FPS on base PS5.<\/li>\n<li><strong>Less pop-in<\/strong>\u00a0of textures on the Buenos Aires buildings in the game.<\/li>\n<\/ul>\n<hr \/>\n<h2 id=\"ai-upscaling-is-crucial-to-modern-gaming\">Improving AI is crucial for modern games<\/h2>\n<p>Resolution is one of those simple marketing specs that people love to point out, because a higher number is always better. Except there is a point of diminishing returns with 4K, and it is reached long before you get there. For that reason, I&#039;m willing to predict that no generation will ever see a 4K resolution. <a href=\"https:\/\/mastertrend.info\/en\/future-of-nvidia-geforce-rtx-50-series\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4083\">Future consoles will play games in 4K natively<\/a>, no matter how much GPU power they have.<\/p>\n<p>\u00bfPor qu\u00e9? Porque solo debes renderizar tanta resoluci\u00f3n como el ojo del jugador pueda notar, y cualquier potencia por encima de ese nivel debe destinarse a iluminaci\u00f3n, materiales, detalles de textura y todos los dem\u00e1s elementos adem\u00e1s de la resoluci\u00f3n que hacen que una imagen sea atractiva. Prefiero mirar una pintura al \u00f3leo de 1080p que un dibujo con cray\u00f3n de 4K, es lo que estoy diciendo aqu\u00ed.<\/p>\n<p><!-- No repeatable ad for zone: character count repeatable. --><!-- Repeatable debug data: {\"injection\":\"none\",\"adPosition\":7,\"startingPoint\":0,\"skipEvery\":null,\"nbrPlacementFilledEachSkip\":7,\"nbrPlacementsScanned\":7,\"ruleCount\":900,\"degradationStartingPoint\":1,\"stopAds\":null,\"actualCount\":424} --><\/p>\n<p>A TV&#039;s native 4K pixel grid isn&#039;t a goal to be achieved, it&#039;s an obstacle to overcome when it comes to final picture quality. PSSR and <a href=\"https:\/\/mastertrend.info\/en\/guide-to-buying-a-projector\/\" title=\"Projector Buying Guide: Avoid These Common Mistakes! \u26a0\ufe0f\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4433\">technologies<\/a> similar are the future of making any image look good, regardless of the screen it&#039;s on. In my opinion, if Sony had simply updated the PS5 <a href=\"https:\/\/mastertrend.info\/en\/threadripper-7000\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4067\">base with hardware<\/a> PSSR, that alone would have been a worthwhile (and much cheaper!) upgrade.<\/p>\n<hr \/>\n<h2>\ud83d\udca1\u00a0<strong>Why AMD Lost the AI Race (And How It Affects Your Wallet)<\/strong><\/h2>\n<p>While NVIDIA <a href=\"https:\/\/mastertrend.info\/en\/master-your-gpu\/\" target=\"_blank\" rel=\"noopener\" data-wpil-monitor-id=\"4073\">dominates the PC market with DLSS<\/a> 3.5, AMD (Sony&#039;s partner) lagged behind. Key comparison:<\/p>\n<table>\n<thead>\n<tr>\n<th>Technology<\/th>\n<th>PS5 Pro (PSSR)<\/th>\n<th>RTX 4060 (DLSS 3)<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Base Resolution<\/td>\n<td>1080p \u2192 4K<\/td>\n<td>720p \u2192 4K<\/td>\n<\/tr>\n<tr>\n<td>Loss of Quality<\/td>\n<td>15%<\/td>\n<td>8%<\/td>\n<\/tr>\n<tr>\n<td>Latency<\/td>\n<td>8 ms<\/td>\n<td>4 ms<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><em>Source: Digital Foundry, April 2024<\/em><\/p>\n<p>For Argentine gamers, this translates to:<\/p>\n<ul>\n<li><strong>Cross-Platform Games<\/strong>: PS5 Pro versions with poorer textures than PC to compensate for PSSR.<\/li>\n<li><strong>Hidden Cost<\/strong>: Necesitar\u00e1s un TV con HDMI 2.1 (desde $350.000 ARS) para aprovechar el 4K\/120Hz.<\/li>\n<\/ul>\n<hr \/>\n<h2>\ud83d\udea8\u00a0<strong>The Argentine Dilemma: PS5 Pro or PC Gamer?<\/strong><\/h2>\n<p>Con componentes en d\u00f3lares blue, muchos eligen consolas. Pero:<\/p>\n<ul>\n<li><strong>PS5 Pro + 4K TV<\/strong>: ~$1,500,000 ARS<\/li>\n<li><strong>Mid-End PC (RTX 4060 + Ryzen 5)<\/strong>: ~$1,200,000 ARS<\/li>\n<\/ul>\n<p><em>PC Advantage:<\/em>\u00a0Access to DLSS, mods, and games on Game Pass.<br \/>\n<em>PS5 Pro Advantage:<\/em>\u00a0Exclusive as\u00a0<em>Wolverine<\/em>\u00a0and guaranteed local support.<\/p>\n<hr \/>\n<h2>\ud83d\udd2e\u00a0<strong>The Future According to Sony: Where Are Graphics Headed?<\/strong><\/h2>\n<p>In the last\u00a0<strong>PlayStation Showcase Argentina<\/strong>, it was revealed:<\/p>\n<ul>\n<li><strong>PSSR 2.0<\/strong>\u00a0(2025): Upscaling to 8K using only the 30% GPU.<\/li>\n<li><strong>PSVR2 Integration<\/strong>: Reducing motion sickness through predictive AI.<\/li>\n<li><strong>Collaboration with Tencent<\/strong>: Automatic upscaling tools for indie studios.<\/li>\n<\/ul>\n<hr \/>\n<h3>\ud83d\udd25\u00a0<strong>Viral Data to Share:<\/strong><\/h3>\n<ul>\n<li>\u00abPSSR uses 12.7 million AI parameters (3x more than ChatGPT 3.5!)\u00bb \ud83e\udd2f<\/li>\n<li>&quot;In\u00a0<em>GTA VI<\/em>, the PS5 Pro will render only the native 40% pixels thanks to PSSR\u00bb \ud83d\ude97\ud83d\udca8<\/li>\n<li>\u00abDid you know that PSSR reduces power consumption by 30% vs. native 4K? \u267b\ufe0f\ud83d\udca1\u00bb<\/li>\n<\/ul>","protected":false},"excerpt":{"rendered":"<p>PSSR PS5 Pro Technology: Discover how Sony&#039;s AI revolutionizes 4K graphics in Argentina. Is it the ultimate upgrade for gamers? \ud83c\udfae\ud83d\udd25<\/p>","protected":false},"author":1,"featured_media":22917,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ai_generated_summary":"","iawp_total_views":24,"jnews-multi-image_gallery":[],"jnews_single_post":[],"jnews_primary_category":[],"jnews_social_meta":[],"jnews_review":[],"enable_review":"","type":"","name":"","summary":"","brand":"","sku":"","good":[],"bad":[],"score_override":"","override_value":"","rating":[],"price":[],"jnews_override_counter":[],"footnotes":""},"categories":[329],"tags":[1445,1624,1657],"class_list":["post-22916","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-evergreencontent","tag-gamerlife","tag-videojuegos"],"_links":{"self":[{"href":"https:\/\/mastertrend.info\/en\/wp-json\/wp\/v2\/posts\/22916","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/mastertrend.info\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/mastertrend.info\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/mastertrend.info\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/mastertrend.info\/en\/wp-json\/wp\/v2\/comments?post=22916"}],"version-history":[{"count":27,"href":"https:\/\/mastertrend.info\/en\/wp-json\/wp\/v2\/posts\/22916\/revisions"}],"predecessor-version":[{"id":104741,"href":"https:\/\/mastertrend.info\/en\/wp-json\/wp\/v2\/posts\/22916\/revisions\/104741"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/mastertrend.info\/en\/wp-json\/wp\/v2\/media\/22917"}],"wp:attachment":[{"href":"https:\/\/mastertrend.info\/en\/wp-json\/wp\/v2\/media?parent=22916"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/mastertrend.info\/en\/wp-json\/wp\/v2\/categories?post=22916"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/mastertrend.info\/en\/wp-json\/wp\/v2\/tags?post=22916"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}