• About Us
  • Announce
  • Privacy Policy
  • Contact us
MasterTrend News
  • HOME
    • BLOG
    • STORE
  • Tutorials
  • Hardware
  • Gaming
  • Mobiles
  • Security
  • Windows
  • AI
  • Software
  • Networks
  • News
  • English English
    • Spanish Spanish
    • Portuguese Portuguese
    • French French
    • Italian Italian
    • German German
    • Korean Korean
    • Japanese Japanese
    • Chinese Chinese
    • Russian Russian
    • Thai Thai
    • Polish Polish
    • Turkish Turkish
    • Indonesian Indonesian
    • Hindi Hindi
    • Arabic Arabic
    • Swedish Swedish
    • Dutch Dutch
No result
See all results
  • HOME
    • BLOG
    • STORE
  • Tutorials
  • Hardware
  • Gaming
  • Mobiles
  • Security
  • Windows
  • AI
  • Software
  • Networks
  • News
  • English English
    • Spanish Spanish
    • Portuguese Portuguese
    • French French
    • Italian Italian
    • German German
    • Korean Korean
    • Japanese Japanese
    • Chinese Chinese
    • Russian Russian
    • Thai Thai
    • Polish Polish
    • Turkish Turkish
    • Indonesian Indonesian
    • Hindi Hindi
    • Arabic Arabic
    • Swedish Swedish
    • Dutch Dutch
No result
See all results
MasterTrend News
No result
See all results
Start Gaming

Doom: The Dark Ages: 30 On-Screen Enemies and Total Destruction! ⚔️

MasterTrend Insights by MasterTrend Insights
July 25, 2025
in Gaming
Reading time:Lectura de 9 minutos
TO TO
0
Doom The Dark Age
6
SHARED
16
Views
Share on FacebookShare on Twitter

Contents

  1. Doom: The Dark Ages: idTech 8 dazzles with graphics and physics 🔥
    1. Related Posts

Doom: The Dark Ages: idTech 8 dazzles with graphics and physics 🔥

Doom: The Dark Ages launched in May, but last week I had the chance to play it for several hours on a high-end PC. 🔥 What I can share is limited, but the latest modern Doom installment and its idTech 8 foundation already look impressive 😮. There's a lot to praise here, as well as some aspects worth noting. 🎮✨

First, the engine. Machine Games' Indiana Jones demonstrated just how capable modern versions of idTech have become, and The Dark Ages shares the same extremely realistic visuals—albeit in a completely different setting. Everything feels alive, with an impressive amount of secondary animations: waving trees and flags, falling rain, and storm clouds.

While I didn’t get a chance to check out the game at max settings—or in its upcoming ray-tracing mode—the game was running with standard RT enabled, including both RT reflections (like in Doom Eternal) and RTGI (like in Indiana Jones). This looks great, with aquatic levels displaying RT reflections complete with atmospheres overlaid using SSR. There are plenty of reflective surfaces despite the transition to more naturalistic environments, but it’s precisely that shift in tone that allows the RTGI to shine. This allows for much more accurate and dramatic lighting across a vast space, which is almost entirely lit by natural sources like flames and the sun.

Here's John Linneman's preview video for Doom: The Dark Ages. Watch on YouTube

It works very well, just like in Indiana Jones, but here there's a much greater focus on dynamic, physics-driven destructible objects. By removing the baked-in lighting, these objects blend much more naturally into the environment, allowing for a Crysis-style destruction that wasn't present in the previous two games.

Wooden structures can be destroyed until they collapse under their own weight, leaving behind remains that you can hit to break into smaller pieces 🪵💥. This makes the game arenas sit much more alive and active, with elements changing and structures crumbling as you face enemies.

Later sequences featuring a massive Doom mech take this experience to the next level, as you can smash and destroy a massive urban environment – super cool! 🤖🔥.

There are also more realistic water effects, like proper geometric ripples when you run through a body of water that perfectly complement the RT reflections. Plus, there's an interesting effect when you swim below the surface, which I really liked 😊.

In addition, there seems to be a virtualized geometry system Similar to Unreal's Nanite, though I can't confirm this yet. In short, you won't see large chunks of the scene changing in terms of visual complexity as you move around the world, with more fluid changes that avoid perceptible pop-in. That said, this doesn't seem to work with grass and certain types of foliage, but it's still an interesting development—and we hope to have more details in the final game.


To view this content, please enable tracking cookies.

Aside from the level geometry itself, the number of enemies on screen has increased dramatically – to levels not seen since the original sprite-based Doom games. Right at the start of a mission, for example, I counted over 30 enemies on screen, with more appearing as you fight. 😱🔥 It's incredible to consider that idTech 8 can handle dozens of enemies thus, while offering a world with virtualized geometry, full RT lighting, and robust physics simulation, all while targeting 60fps 🎮⚡.

I haven't played the game on consoles, but given id's previous work, I have every confidence they'll nail it at 60 fps. The point is, The Dark Ages combines cutting-edge technology with very high performance. Just how high it will be remains to be seen, but this demo suggests we're in for a real treat. 👾✨

Beyond the technology and visuals, it's worth noting how different the gameplay is compared to Doom (2016) and Doom Eternal. 🔥 In this final game, as you progress, battles can become quite lengthy, often trapping you in a single space while enemies swarm you relentlessly, until you reach a certain level of destruction that allows you to continue. 💥

You spend a lot of time keeping an eye on the cooldown meters of various power-ups, and you need to make the most of the system of glory kills and the chainsaw to keep your health and ammo maxed out. 🩸🔫 This means you see these animations repeatedly, losing some control during those moments.

I love the movement and flow of the game, but there are some pacing issues that really stand out. ⚡️

In Doom: The Dark Ages, this has completely changed. 🔥 Smaller enemies go down much faster, sometimes in just one or two shots, though they're still real threats that can drain your health. ⚔️ You can also take out multiple opponents at once, for example, with the shield that can crash into a crowd and explode 💥.

The glory kills have almost disappeared on normal enemies, with similar prompts that may appear but without taking control of the game away from you. 🎮 Only rarely will you get the full experience of a glory kill, and it's usually reserved for big bosses — so much so that I don't even think the term is used. 👹

Plus, you don't need to use the chainsaw to recover ammo from enemies. ⛽🚫


doom the dark ages screenshot - showing rtgi and physics objects interacting, with rt shadows
doom the dark ages screenshot - showing rtgi and physics objects interacting, with natural lighting after destruction
Various technological systems complement each other here, with RTGI enabling precise lighting and shadowing of destructible physical objects. See how, by blasting a hole in a section of wood, the shadow is replaced by natural lighting. Image credit: Bethesda/Digital Foundry

As a result of these changes, battles flow more smoothly ⚔️. You'll have to change your strategy against different types of enemies 🧟‍♂️, but you don't lose control like you did in Doom Eternal. In fact, it feels like a marriage of classic Doom combat with modern combat, which really impressed me 😲.

Similarly, the abilities available on cooldown feel more optional, though still fun to use 🎮, and the game feels more freeform. There are fewer moments where you're trapped in a room 🚪, and you can run past some enemies 🏃‍♂️ – though they can follow you or just hang around to annoy you the next time you enter a given area. One thing that doesn't really return is aerial movement and platforming, which are minimized here 🚫.

The shield mechanics are also very interesting. You can hit enemies, throw your shield in combat, or to solve puzzles, and there's also a block and parry system that doesn't feel mandatory but is fun to use. Some parts remind me of Returnal, with enemies shooting particles that you can return, but it's not a scripted animation, and you retain control.

The options menu is also incredible, with settings to tweak gameplay exactly how you like it. You can modify things like game speed, enemy aggression, particle speed, and much more. I played most of the demo at 150 percent speed, and it was a lot of fun 😄.

doom the dark ages screenshot, showing geometric water ripples
doom the dark ages screenshot, showing swimming visuals
Water looks good from above or below, with geometric waves on the surface and a beautiful appearance below. Image credit: Bethesda/Digital Foundry

The game also changes quite a bit from level to level. 🎮 The opening stage, which I couldn't capture, had a loop of classic Doom game – all about finding keycards to unlock new areas – and it still works well. 🔑 There are also levels with mechs, where you smash city buildings 🏙️ and fight giant demons. 😈 I don't know how often they'll appear in the game, but I quite enjoyed the sequences. 🚀

There are also dragon missions 🐉, where you can fly freely in 3D space, locking onto and destroying enemies, or land to fight on foot for a while. It reminded me of the vehicle missions in Halo or Titanfall 2. 🚁

There's also a large open map. 🌍 The marketing materials deliberately don't say "open world," and that feels reasonable – it's a larger level with objectives, additional encounters, collectibles 📦 and even new weapons scattered throughout the area for the player to find. 🔫

I still have a lot of questions about how the game will play out. There seems to be more of a focus on the story here, with cutscenes at the beginning and end of the missions I played. This isn't The Last of Us by any stretch of the imagination, and everything is action-oriented, but what I played is very promising.

I have some minor criticisms about certain elements of the game while playing. For example, due to the focus on shield mechanics, there is no option to have a weapon centered on the classic Doom styleThere's also no real focus, which is what I prefer. The soundtrack also doesn't seem to reach the same intensity as Doom and Doom Eternal, with individual tracks that are quite good and don't seem to have much impact while you're playing.


nitpicks - full red overlay at low health, and brightly colored enemy projectiles
the difficulty options, with settings for player damage, demon damage, enemy aggression, game speed, projectile speed and more
One complaint, and one compliment. On the left, it would be nice to have the option to reduce the brightly colored projectiles and/or the red full-screen overlay at low health. On the right, you do have some interesting options to adjust game speed, projectile speed, player/demon damage, and enemy aggression to your liking. Image credit: Bethesda/Digital Foundry

Another minor complaint is the intensity of the power-up colors, which obviously need to be easy to locate for gameplay reasons, but could perhaps be optionally lowered to better blend with the environment. The entire screen remaining red as your health drops below a certain level is also annoying. Fortunately, the HUD has a neat touch: a sort of simulation of the original Doom Guy, complete with low-frame animation.

Finally, this is a strange complaint, but the game loads so fast on PC that loading screens seem a bit unnecessary – even faster than Doom (2016), which is crazy. So having an option to disable loading screens altogether and fade to black might make sense instead of requiring a key press after a second or two.

In conclusion, Doom: The Dark Ages represents a significant evolution for the saga ⚔️, combining the power of the engine idTech 8 With significant improvements in graphics 🎮, physics, and gameplay. Its spectacular ray-traced lighting 🌟, dynamic environment destruction 🏰, and fluid combat deliver a refreshing visual and tactical experience that balances classic and modern.

While there are still a few details to be polished 🛠️ and some design decisions may not be to everyone's taste, the title shows great potential to be the most notable of the franchise's recent releases 🚀. It'll undoubtedly be exciting to see how this dark chapter unfolds when it officially launches in May 📅.

Share this:
14FacebookLinkedInPinterestXRedditTumblrBlueskyThreadsShare
14
SHARES

Related Posts

  • Remove unresponsive apps in Windows 11
  • Online Video Converters: 3 Quick and Easy Ways Today! 🎥⚡
  • How to Disable Hyper-V in Windows 11: 5 Easy Steps! 🚀
  • How to Backup Instagram Chats: Protect Your Memories Today! ⏳🔒
  • How to build a gaming PC
  • Gboard changes theme automatically: Quick and permanent fix! 🔧🔥
  • Perfect selfies on Samsung: Discover how without touching your phone 📱✨
  • Battery health: Find out its real status today in Windows 11 🚀🔍
Tags: Evergreen ContentGamerLifePC Performance
Previous Post

How to disable Apple Mail categories and simplify your inbox 📨✨

Next publication

Google Play Store Error: Quick and Easy Fix in Minutes ⚡🛠️

MasterTrend Insights

MasterTrend Insights

Our editorial team shares in-depth reviews, tutorials, and recommendations to help you get the most out of your digital devices and tools.

Next publication
Google Play Store with Errors

Google Play Store Error: Quick and Easy Fix in Minutes ⚡🛠️

5 2 votes
Article Rating
Subscribe
Access
Notify of
guest
guest
0 Comments
Oldest
Newest Most voted
Online Comments
See all comments

Stay Connected

  • 976 Fans
  • 118 Followers
  • 1.4k Followers
  • 1.8k Subscribers

Don't miss the latest in technology and gaming.
Exclusive tips, how-to guides, and analysis every day.

Subscription Form
  • Tendencies
  • Comments
  • Last
How to add a clock to the Windows 11 desktop: 3 surefire tricks!

How to add a clock to your Windows 11 desktop: Get more done in minutes! ⏱️

May 1, 2025
How to save game in REPO

How to save your game in REPO 🔥 Discover the secret to not losing progress

July 7, 2025
12 Best Alternatives to Lucky Patcher for Android

Lucky Patcher Alternatives: 12 Better and Easy Apps! 🎮⚡

May 12, 2025
🖥️ How to open 'Devices and Printers' in Windows 11: 4 easy steps

🌟 How to Open 'Devices and Printers' in Windows 11: Amazing Trick!

February 27, 2025
Gmail Features on Android: Save Time with 5 Tips

Gmail Features on Android: 5 Tricks You Didn't Know About! 📱✨

12
Motherboard repair - Repair Motherboards

Notebook Motherboard Repair

10
Install Windows 11 Home without Internet

Install Windows 11 Home without Internet

10
How to Back Up Drivers in Windows 11/10 in 4 Steps!

How to Back Up Drivers in Windows 11/10: Avoid Errors! 🚨💾

10
GeForce RTX 5070 vs 5060 Ti - NVIDIA GeForce RTX 5070 vs RTX 5060 Ti graphics cards side by side, showing size and cooler design for a gaming PC comparison.

GeForce RTX 5070 vs 5060 Ti: 12GB vs 16GB, okay? ⚠️

September 21, 2025
Oblivion Burden - Oblivion (The Elder Scrolls IV): Argonian with armor and sword contemplates the Imperial City and the White-Gold Tower in Cyrodiil, theme of Burden.

Oblivion: Overloaded: +5 Tricks to Carry More 💼⚡

September 21, 2025
Nintendo Switch 2 GPU - Close-up of Nvidia GPU on Nintendo Switch 2 motherboard, showing graphics processor and memory chips on a green PCB.

Nintendo Switch 2 GPU: Performance vs RTX 2050 ⚡

September 21, 2025
Linux headless server with bash console: ifconfig showing network configuration and IPv4/IPv6 IP addresses.

Headless Server: 3-Step Performance Boost, No Monitor Needed 🚀

September 21, 2025

Recent News

GeForce RTX 5070 vs 5060 Ti - NVIDIA GeForce RTX 5070 vs RTX 5060 Ti graphics cards side by side, showing size and cooler design for a gaming PC comparison.

GeForce RTX 5070 vs 5060 Ti: 12GB vs 16GB, okay? ⚠️

September 21, 2025
33
Oblivion Burden - Oblivion (The Elder Scrolls IV): Argonian with armor and sword contemplates the Imperial City and the White-Gold Tower in Cyrodiil, theme of Burden.

Oblivion: Overloaded: +5 Tricks to Carry More 💼⚡

September 21, 2025
12
Nintendo Switch 2 GPU - Close-up of Nvidia GPU on Nintendo Switch 2 motherboard, showing graphics processor and memory chips on a green PCB.

Nintendo Switch 2 GPU: Performance vs RTX 2050 ⚡

September 21, 2025
36
Linux headless server with bash console: ifconfig showing network configuration and IPv4/IPv6 IP addresses.

Headless Server: 3-Step Performance Boost, No Monitor Needed 🚀

September 21, 2025
13
MasterTrend News logo

MasterTrend Info is your go-to source for technology: discover news, tutorials, and analysis on hardware, software, gaming, mobile devices, and artificial intelligence. Subscribe to our newsletter and don't miss any trends.

Follow us

Browse by Category

  • Gaming
  • Hardware
  • AI
  • Mobiles
  • News
  • Networks
  • Security
  • Software
  • Tutorials
  • Windows

Recent News

GeForce RTX 5070 vs 5060 Ti - NVIDIA GeForce RTX 5070 vs RTX 5060 Ti graphics cards side by side, showing size and cooler design for a gaming PC comparison.

GeForce RTX 5070 vs 5060 Ti: 12GB vs 16GB, okay? ⚠️

September 21, 2025
Oblivion Burden - Oblivion (The Elder Scrolls IV): Argonian with armor and sword contemplates the Imperial City and the White-Gold Tower in Cyrodiil, theme of Burden.

Oblivion: Overloaded: +5 Tricks to Carry More 💼⚡

September 21, 2025
  • About Us
  • Announce
  • Privacy Policy
  • Contact us

Copyright © 2025 https://mastertrend.info/ - All rights reserved. All trademarks are property of their respective owners.

Spanish Spanish
Spanish Spanish
English English
Portuguese Portuguese
French French
Italian Italian
Russian Russian
German German
Chinese Chinese
Korean Korean
Japanese Japanese
Thai Thai
Hindi Hindi
Arabic Arabic
Turkish Turkish
Polish Polish
Indonesian Indonesian
Dutch Dutch
Swedish Swedish
No result
See all results
  • English English
    • Spanish Spanish
    • Portuguese Portuguese
    • French French
    • Italian Italian
    • German German
    • Korean Korean
    • Japanese Japanese
    • Chinese Chinese
    • Russian Russian
    • Polish Polish
    • Indonesian Indonesian
    • Turkish Turkish
    • Hindi Hindi
    • Thai Thai
    • Arabic Arabic
    • Swedish Swedish
    • Dutch Dutch
  • Gaming
  • Hardware
  • AI
  • Mobiles
  • News
  • Networks
  • Security
  • Software
  • Tutorials
  • Windows

Copyright © 2025 https://mastertrend.info/ - All rights reserved. All trademarks are property of their respective owners.

Comment Author Info
:wpds_smile::wpds_grin::wpds_wink::wpds_mrgreen::wpds_neutral::wpds_twisted::wpds_arrow::wpds_shock::wpds_unamused::wpds_cool::wpds_evil::wpds_oops::wpds_razz::wpds_roll::wpds_cry::wpds_eek::wpds_lol::wpds_mad::wpds_sad::wpds_exclamation::wpds_question::wpds_idea::wpds_hmm::wpds_beg::wpds_whew::wpds_chuckle::wpds_silly::wpds_envy::wpds_shutmouth:
wpDiscuz
RedditBlueskyXMastodonHacker News
Share this:
MastodonVKWhatsAppTelegramSMSHacker NewsLineMessenger
Your Mastodon Instance