Nvidia's DLSS grows and dominates with 769 compatible games 🔥⚡

Nvidia's DLSS surpasses 760 games! Discover the revolution!

Nvidia's DLSS surpasses 760 games: Discover the revolution 🎮🚀!

Nvidia has just unveiled a new list of recent and upcoming games that feature native Nvidia DLSS support, including RuneScape: Dragonwilds. With the six new games mentioned in Nvidia's most recent blog post, DLSS and RTX support is now natively available at some level in 769 video games and applications, a number that far exceeds similar technology from AMD and Intel. 🎮

DLSS, or Deep Learning Super Sampling, is a suite of AI-powered video upscaling and rendering improvements offered by Nvidia. This feature encompasses numerous features, from AI-powered “super-resolving” upscaling and anti-aliasing, to ray reconstruction for improved ray-traced noise removal, along with frame generation (on the RTX 40 series and later). The latest version of DLSS 4 added MFG alongside DLSS Transformers for better upscaling, representing a more compute-intensive and higher-quality upscaling algorithm compared to the old CNN mode. 📈

DLSS has been a core part of Nvidia’s RTX marketing strategy since the first RTX 20 cards launched in 2018. The new DLSS 4 version is a key feature of the current Blackwell RTX 50 GPUs, with Nvidia’s performance boosts and claims for new graphics cards largely based on generational improvements brought by MFG, alongside DLSS upscaling improvements. 🚀

Nvidia's latest DLSS announcement includes six games that will launch with native RTX and DLSS support. Steel Seed, from Italian studio Storm in a Teacup, was released today with DLSS 4 MFG. The title RuneScape: Dragonwilds, an open-world multiplayer survival game from Jagex, alongside the long-awaited re-release of The Talos Principle: Reawakened and the new game Tempest Rising, were also released in the last week with DLSS 3 Frame Generation and Super Resolution, without MFG.

The new titles Clair Obscur: Expedition 33 and Commandos: Origins They'll also be launching this week with DLSS 2 Super Resolution, without any of Nvidia's frame-generating technologies. (Technically, it could be DLSS 3.7 with Super Resolution, but that's getting into the nitty-gritty… 😅)

With Nvidia's DLSS tools already an industry standard, even for indie titles, the list of 769 currently supported games and apps is sure to continue to grow over time. Compared to AMD and Intel's FSR and XeSS tools, which are sister suites to DLSS, they are currently at 356 and 161 games in total according to their respective websites. 🕹️

Nvidia maintains a lead in numbers, and its manual override system also gives it an advantage when it comes to integrating its higher-quality technology into older games. FSR and XeSS, on the other hand, require game developers to work to incorporate the latest features of FSR 3.1 or XeSS 2 instead of older versions, resulting in some major games like Baldur's Gate 3 remaining on FSR 2.2 out of developer preference. FSR 4 can override FSR 3.1, but this is still limited to a relatively small number of games. ⚙️

Nvidia has provided an override switch in its Nvidia app for certain games, allowing Nvidia engineers to tweak games with some level of DLSS support to incorporate features like Multi-Frame Gen, providing support in games where developers haven't specifically added this feature. While we prefer native support, it often takes much longer to materialize.

DLSS 4's breadth of features and widespread adoption are a key part of Nvidia's dominance in the consumer graphics card sector today. As Nvidia's market share increases, future developers are likely to be increasingly tempted to support DLSS without including support for FSR or XeSS, thus widening the gap. While AMD's last GPU launch was a huge success for the company, it will take much more than a limited release to catch Nvidia's pace in any corner of the gaming market. 🎉

In short, the expansion of Nvidia DLSS to over 760 games reaffirms its position as the undisputed leader in AI-powered graphics upscaling and enhancement technologies. 🚀

With constant innovations like DLSS 4 and Multi-Frame Generation, Nvidia is not only delivering a quantum leap in performance and visual quality, but also setting a standard that competitors from AMD and Intel are still struggling to match in reach and adoption. 🎯

Native integration into titles large and small, as well as override tools for older games, cement DLSS as a key part of Nvidia's strategy to dominate the consumer GPU market. 💻

As this technology continues to expand, the development ecosystem is likely to increasingly favor DLSS, further widening the gap with other scaling solutions. 📈

Without a doubt, the DLSS revolution is transforming the gaming experience and setting the standard future of rendering in the industry. 🎮✨

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